showing 2 games

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The Legend of Zelda: A Link to the Past  Nintendo1991 achillesheelfoes amoeboids ancientenemy automap ballistics bees bossbattles bows bridge burrowers cemetery centauroids chapel childprotagonist children chosenone cloaking compositeattacks consoleclassix currency dashing directionalforce directionalforce-movingsurface disappearingplatforms doors elvenprotagonist elves fae fish floatingeyes forcedpolymorph forest fortunetelling foundmaps giantinsects giantworms groundslamming gunblades heads healingstations healthwarning humanoidprotagonist illequipped itemget keys ladders lamp lethalobjects limitedcapacity lockpicking lutris magic maleprotagonist map meleeweapons minigames mode7 monsters mountain mummies mystics nohumans outlaws parallelworld plains rewardingvandalism rocketjumping ruins saveram secrets seers shields shinto shooting-gallery shopping shovels similliteracy skeletons slipperysurfaces snakes snesclassic sourcecodestolen stealing stealingnpcs stunning subterranean swords teleportmaze testudines titularcharacter town traproom treants trees undead unexpectedsituation wasteland wiivirtualconsole wintery zelda zelda-universe zeldalike Daniel Owsen (english script writer)
Eiji Noto (programmer)
Hideki Fuiji (printed artwork)
Hironobu Kakui (special thanks)
Hiroshi Yamauchi (executive producer)
Hiroyuki Yamada (english script writer)
Kazuaki Morita (object programmer)
Keizo Kato (coordinator)
Kensuke Tanabe (script writer)
Kiyoshi Koda (special thanks)
Koji Kondo (sound composer)
Masanao Arimoto (background designer)
Nobuo Okajima (special thanks)
Satoru Takahata (programmer)
Shigehiro Kasamatsu (programmer)
Shigeki Yamashiro (special thanks)
Shigeru Miyamoto (producer)
Soichiro Tomita (object designer)
Takamitsu Kuzuhara (special thanks)
Takao Shimizu (coordinator)
Takashi Tezuka (director)
Takaya Imamura (object designer)
Tatsuo Nishiyama (programmer)
Tomoaki Kuroume (printed artwork)
Toshihiko Nakago (program director)
Toshio Iwawaki (programmer)
Tsuyoshi Watanabe (background designer)
Yasuhiro Sakai (printed artwork)
Yasuhisa Yamamura (assistant director)
Yasunari Nishida (programmer)
Yasunari Soejima (main programmer)
Yasunori Taketani (special thanks)
Yoichi Kotabe (printed artwork)
Yoichi Yamada (assistant director)
Yoshiaki Koizumi (printed artwork)
Yoshihiro Nomoto (programmer)
Yuichi Yamamoto (programmer)
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Secret of Evermore Square1995 1990s 20thcentury 4thwallbroken adv-static aerospacecraft amoeboids arena axes bartering bossbattles carnivorousplants cartoonbones castle chargedattack companion consoleclassix controlmalfunction currency currency-multi devsyssnemuse dimensionaltravel dragons dragons-western dromaeosaurs egyptian-theme forest fromanotherworld healthdraining healthwarning hostileflora juggernauts lilypads lutris magic maleprotagonist medieval meleeweapons minotaurs mode7 monsters mosquitoes neutralmonsters ornithopters otherworld prehistoric-theme premadeprotagonist puppets pyramid quicksand radialmenu rating-esrb-e rats resting robots rockets sauroids saveram seaserpents secrets sewers shapeshifters shopping simulacrums spacecraft spacestation spiders stranded sweepingstrikes swords teenprotagonist telekinesis teleporters teleportmaze thrownweapons titularlocale toxins tropic videogames volcano wasteland wetland xp-kills Al Dumo (animator)
Alan Weiss (concept producer)
Alan Weiss (design team)
Beau Folsom (lead background artist)
Beau Folsom (design team)
Bill Kristansen (scenario scripter)
Brian Fehdrau (scenario scripter)
Brian Fehdrau (tools programmer)
Brian Fehdrau (dolly grip)
Chris Budd (square soft team)
Clayton Kauzlaric (animator)
Clayton Kauzlaric (background artist)
Dalen Abraham (scenario scripter)
Damon Conklin (background artist)
Daniel Dociu (design team)
David House (animator)
Doug Smith (executive producer)
George Sinfield (design producer)
George Sinfield (scenario scripter)
George Sinfield (design team)
Glenn Halseth (square soft team)
Hans Piwenitzky (animator)
Jackie Tietze (square soft team)
James Gillis (scenario scripter)
Jeff Petkau (scenario scripter)
Junichi Yanigahara (square soft team)
Kaeli Kreider (square soft team)
Kelly Beloit (square soft team)
Kevin Pun (background artist)
Lynn Novak (square soft team)
Mirko Freguia (square soft team)
Paul Mazurek (scenario scripter)
Peter Fries (animator)
Rebecca Coffman (lead animator)
Rich Silveira (square soft team)
Rick Ryan (technical producer)
Rick Ryan (scenario scripter)
Rick Ryan (lead tools programmer)
Stephen Magladry (scenario scripter)
Stephen Magladry (tools programmer)
Ted Woolsey (square soft team)
Toshi Horii (square soft team)
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